Controlling Absorbency


Revision as of 23:06, 2 January 2012 by Andre (Talk | contribs)
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Sometimes you want to make a texture that is absorbent. For example, you may at some point intending to trowel a texture up on a surface and then glaze it to look old a weathered. To achieve this old and weathered look your texture will need to absorb the glaze in just the right way.

If you find yourself experimenting with the Smooth Translucent Texture and you feel it is not absorbent enough then you can add some Smooth Absorbent Texture to it in order to increase its absorbency. You will eventually come up with a nice formula of X parts STT and X parts SAT that suits your needs perfectly.

Here is a guide to help you think about this concept more.

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